Database
Simulation Parameters
Fish Parameters
Minimum Fish:
Pond Capacity:
Initial Fish:
Fish Growth Rate:
Fish Food Energy Value (0 - 100):
Fishing Difficulty:
Full Pond Threshold (0 - 1):
Other Parameters
Updates Per Draw:
Locality mode (triangle / ring):
Human Parameters
Initial Humans:
Initial Energy (0 - 100):
Max Human Age:
Death Reward (-):
Energy Required to Reproduce (0 - 100):
Supply Full Threshold:
Energy Sacrificed to Offspring (0 - 1):
Energy Depletion Per Turn:
Hunger Threshold (0 - 100):
Q Epsilon Decay:
Q Learning Rate:
Q Discount:
Reset Simulation
Harvest
Pause / Play
Is Pond Full
Is Supply Full
Is Hungry