FPS: —
Step:
0
Cells:
1
Total activation:
—
Max cell:
—
Status:
—
Parameters
Split threshold
— cells above this split; lower = finer grain
Splits per frame
— lower = slower cascade
Diffuse rate
Diffusions per frame
(gradient + walk)
Diffusion mode
Gradient (pixel, textured)
Random walk (one neighbor)
Burst (all neighbors)
GoL scan (deterministic)
Animate splits
Show cell borders
Merge threshold
— relative similarity (0=identical, 1=any)
Merges per frame
Color mode
Activation
Cell size
Reset